FAQ FAQ  Forum Search   Register Register  Login Login

SW:TOR

Post Date: 2011-10-07

 Post Reply Post Reply
Page  <1 34567>
Author
  Topic Search Topic Search  Topic Options Topic Options
Jawa View Drop Down
Groupie
Groupie
Avatar
Email address used to purchase matched with forums account email.

Joined: 19 Jun 2011
Online Status: Offline
Posts: 111
  Quote Jawa Quote  Post ReplyReply bullet Posted: 07 Oct 2011 at 11:16am
I keep reading the term 'theme park" on these boards.  What does that mean and why does it have a negative connotation?
Proud owner of an ODE-3 (version 1).
Back to Top
Wipeout View Drop Down
Newbie
Newbie


Joined: 06 Sep 2011
Online Status: Offline
Posts: 30
  Quote Wipeout Quote  Post ReplyReply bullet Posted: 08 Oct 2011 at 8:31pm
Originally posted by Jawa

I keep reading the term 'theme park" on these boards.  What does that mean and why does it have a negative connotation?



That term generally means when you are a bit too guided through a game, and there isn't much free stuff to do. Sandbox is the opposite, total freedom with no direction. Depends on taste...

For example, SWG was pretty sandbox like, and had a few things that were very themeparkish. The Emperor's Naboo retreat was considered a themepark because it had linear quests, where as the rest of the game had freedom to do whatever.

On that note I really want SWTOR :)
Back to Top
Jawa View Drop Down
Groupie
Groupie
Avatar
Email address used to purchase matched with forums account email.

Joined: 19 Jun 2011
Online Status: Offline
Posts: 111
  Quote Jawa Quote  Post ReplyReply bullet Posted: 10 Oct 2011 at 9:41am
Thank you, Wipeout.
 
Dec 20th can't arrive soon enough. Awesome
Proud owner of an ODE-3 (version 1).
Back to Top
Bronwen View Drop Down
Groupie
Groupie

Email address used to purchase matched with forums account email.

Joined: 29 Mar 2010
Online Status: Offline
Posts: 152
  Quote Bronwen Quote  Post ReplyReply bullet Posted: 10 Oct 2011 at 11:17am
Can't wait for Dec 20th. Not 100% sold on GW2 though. I played the first one and it was fun just didn't hold me for very long. I do have to say that after raiding in EQ, i will not become a hardcore raider again. I can't stand that aspect of MMO's anymore.
Back to Top
Obfuscate View Drop Down
Newbie
Newbie
Avatar
Email address used to purchase matched with forums account email.

Joined: 05 Apr 2011
Online Status: Offline
Posts: 25
  Quote Obfuscate Quote  Post ReplyReply bullet Posted: 10 Oct 2011 at 1:01pm
Originally posted by Bronwen

Can't wait for Dec 20th. Not 100% sold on GW2 though. I played the first one and it was fun just didn't hold me for very long.

GW2 is fundamentally different from the first game, though, so I'd encourage you to check it out. [/shameless fanboi plug]


Anyhow, I'm exactly not a fan of TOR (as anyone following this thread has probably figured out Hahaha), but it'll nonetheless be interesting to see how things pan out on the 20th.
I have to blow everything up! It's the only way to prove I'm not crazy!
Back to Top
WardTheSteak View Drop Down
Senior Member
Senior Member
Avatar
Email address used to purchase matched with forums account email.

Joined: 08 Feb 2010
Online Status: Offline
Posts: 605
  Quote WardTheSteak Quote  Post ReplyReply bullet Posted: 11 Oct 2011 at 3:14am
Originally posted by asteldian

If GW2 and SWTOR are both as depressingly easy as other MMOs these days (damn you WoW for opening up the MMO genre to a nappy wearing hand holding uber casual affair) then I am not sure there is any hope left for MMO's :(

If you research anything on GW2 then you will no it will not be easy...  They are removing the Holy Trinity, thus all content will be different than what we have experienced before.  There are two types of dungeons story mode, and explorable mode.  The story mode is the easier version that introduces the story etc..  The explorable mode asks your group a question on how you would like to solve a certain problem dealing with the story line and then you get a complete different branch of the dungeon with 3 possible branches.  From what I've heard on people who have tested this mode it is really really hard and it takes great group coordination and effort.

Originally posted by Bronwen

Can't wait for Dec 20th. Not 100% sold on GW2 though. I played the first one and it was fun just didn't hold me for very long. I do have to say that after raiding in EQ, i will not become a hardcore raider again. I can't stand that aspect of MMO's anymore.

GW2 is nothing like GW1 so I wouldn't expect that to be an issue at all. 
Back to Top
asteldian View Drop Down
Newbie
Newbie


Joined: 02 Mar 2011
Online Status: Offline
Posts: 48
  Quote asteldian Quote  Post ReplyReply bullet Posted: 11 Oct 2011 at 3:55am
Originally posted by WardTheSteak

Originally posted by asteldian

If GW2 and SWTOR are both as depressingly easy as other MMOs these days (damn you WoW for opening up the MMO genre to a nappy wearing hand holding uber casual affair) then I am not sure there is any hope left for MMO's :(

If you research anything on GW2 then you will no it will not be easy...  They are removing the Holy Trinity, thus all content will be different than what we have experienced before.  There are two types of dungeons story mode, and explorable mode.  The story mode is the easier version that introduces the story etc..  The explorable mode asks your group a question on how you would like to solve a certain problem dealing with the story line and then you get a complete different branch of the dungeon with 3 possible branches.  From what I've heard on people who have tested this mode it is really really hard and it takes great group coordination and effort.

Originally posted by Bronwen

Can't wait for Dec 20th. Not 100% sold on GW2 though. I played the first one and it was fun just didn't hold me for very long. I do have to say that after raiding in EQ, i will not become a hardcore raider again. I can't stand that aspect of MMO's anymore.

GW2 is nothing like GW1 so I wouldn't expect that to be an issue at all. 
 
Yes, but how is the game outside of the dungeons?  If the whole thing is a solo lol fest except for dungeons then it doesn't help much.  I enjoyed the Rift dungeons, but outside of that it was not even worth duoing with my wife because almost all of it was so easy.  I know nowadays its real popular for games to be solo friendly, but it seems that more often that means the game is actually designed for solo play with occasional group content thrown in.
 
I know my views are unpopular because I am of old school mentality that believes grouping should be needed to get to the high end of the game.  Or at the very least skillful play required.  Nowadays I cannot comprehend some people I meet (and invite to Guild because they are nice people) could ever reach max lvl because they are such terrible players.  I guess I miss the harsh punishment of EQ1 where people lost xp when they died meaning you didn't get to max lvl until you actually learned how to play well :).  Sadly a game could never get away with that now, but it at least forced people to get better rather than clumsily reaching max without even the most basic understanding of how their class works.  The term 'ebay Tank/Healer/Mage' can now actually refer to people who DID lvl their own char and not buy one at 50 because they seem to have the equivelant understanding of their class
Back to Top
Obfuscate View Drop Down
Newbie
Newbie
Avatar
Email address used to purchase matched with forums account email.

Joined: 05 Apr 2011
Online Status: Offline
Posts: 25
  Quote Obfuscate Quote  Post ReplyReply bullet Posted: 11 Oct 2011 at 7:34am
Originally posted by asteldian

Yes, but how is the game outside of the dungeons?  If the whole thing is a solo lol fest except for dungeons then it doesn't help much.  I enjoyed the Rift dungeons, but outside of that it was not even worth duoing with my wife because almost all of it was so easy.  I know nowadays its real popular for games to be solo friendly, but it seems that more often that means the game is actually designed for solo play with occasional group content thrown in.
 
I know my views are unpopular because I am of old school mentality that believes grouping should be needed to get to the high end of the game.  Or at the very least skillful play required.  Nowadays I cannot comprehend some people I meet (and invite to Guild because they are nice people) could ever reach max lvl because they are such terrible players.  I guess I miss the harsh punishment of EQ1 where people lost xp when they died meaning you didn't get to max lvl until you actually learned how to play well :).  Sadly a game could never get away with that now, but it at least forced people to get better rather than clumsily reaching max without even the most basic understanding of how their class works.  The term 'ebay Tank/Healer/Mage' can now actually refer to people who DID lvl their own char and not buy one at 50 because they seem to have the equivelant understanding of their class

Judging from the GW2 vids I've watched, yes, it's possible to kill mobs and eventually level just by stumbling around spamming anything not on cool down, but to actually do well will require at least a moderate level of skill and competent teamwork (particularly in certain dungeon modes and in PvP). The game seems to be designed to very much reward skillful playing while still allowing noobs who don't want to l2play to bumble their way along.

As far as the exp. loss on death goes, all of the MMOs I've played have featured that, so they apparently can get away with it. Big%20Smile GW2 won't have such a penalty, of course, which I can see the more hardcore players objecting to, but I don't think it will be a problem -- again, doing well will require skill, and the gap between the players who have it and those who don't will probably be pretty wide.
I have to blow everything up! It's the only way to prove I'm not crazy!
Back to Top
WardTheSteak View Drop Down
Senior Member
Senior Member
Avatar
Email address used to purchase matched with forums account email.

Joined: 08 Feb 2010
Online Status: Offline
Posts: 605
  Quote WardTheSteak Quote  Post ReplyReply bullet Posted: 11 Oct 2011 at 3:12pm
Originally posted by asteldian

Originally posted by WardTheSteak

Originally posted by asteldian

If GW2 and SWTOR are both as depressingly easy as other MMOs these days (damn you WoW for opening up the MMO genre to a nappy wearing hand holding uber casual affair) then I am not sure there is any hope left for MMO's :(

If you research anything on GW2 then you will no it will not be easy...  They are removing the Holy Trinity, thus all content will be different than what we have experienced before.  There are two types of dungeons story mode, and explorable mode.  The story mode is the easier version that introduces the story etc..  The explorable mode asks your group a question on how you would like to solve a certain problem dealing with the story line and then you get a complete different branch of the dungeon with 3 possible branches.  From what I've heard on people who have tested this mode it is really really hard and it takes great group coordination and effort.

Originally posted by Bronwen

Can't wait for Dec 20th. Not 100% sold on GW2 though. I played the first one and it was fun just didn't hold me for very long. I do have to say that after raiding in EQ, i will not become a hardcore raider again. I can't stand that aspect of MMO's anymore.

GW2 is nothing like GW1 so I wouldn't expect that to be an issue at all. 
 
Yes, but how is the game outside of the dungeons?  If the whole thing is a solo lol fest except for dungeons then it doesn't help much.  I enjoyed the Rift dungeons, but outside of that it was not even worth duoing with my wife because almost all of it was so easy.  I know nowadays its real popular for games to be solo friendly, but it seems that more often that means the game is actually designed for solo play with occasional group content thrown in.
 
I know my views are unpopular because I am of old school mentality that believes grouping should be needed to get to the high end of the game.  Or at the very least skillful play required.  Nowadays I cannot comprehend some people I meet (and invite to Guild because they are nice people) could ever reach max lvl because they are such terrible players.  I guess I miss the harsh punishment of EQ1 where people lost xp when they died meaning you didn't get to max lvl until you actually learned how to play well :).  Sadly a game could never get away with that now, but it at least forced people to get better rather than clumsily reaching max without even the most basic understanding of how their class works.  The term 'ebay Tank/Healer/Mage' can now actually refer to people who DID lvl their own char and not buy one at 50 because they seem to have the equivelant understanding of their class


Don't be afraid of my wall of text lol, it will help you get a feel for what the game will be like LOL.

You see I am an old school MMO player as well, and there are parts I agree with you and parts I don't.  The whole reason I don't think grouping should be needed to hit max level is different in the case of GW2.  If we were playing another typical themepark like Rift then I would say yeah I agree.  But GW2 is not like those games in any shape or form, the core philosophy of the game has been changed.

Here's the thing.  XP is equalized across levels, meaning each time you level you will have to gain the exact same amount of XP.  Why is this?  Because GW2 is not like the other games, where you have a linear set of questing or progression then you hit max level and the game changes.  No GW2, is more like a single player RPG you don't have to hit a certain level to start having fun.  I'm sick and tired of that in today's MMO's. 

Now unlike Rift, GW2 is actually offering both content for the guy who likes to solo and just be in a massive world with other people, but they are also offering content for the hardcore who like to group and challenge.  This will be offered on many different fronts.  Now another core thing GW2 is changing up is the grind.  You see Rift's content wasn't really that hard, it was mostly gear based.  Hell you get a certain amount of gear and everything is a breeze.  Well in GW2 you will get gear and have more power, but it's not going to be as much of a game changer like in a game like Rift.  So unlike Raid games to where you have to grind out gear for your Raid in order to prepare for the next step in progression which I think is totally stupid.  You "NEED" to have skill, knowledge of your class, and a good coordinated group to succeed. 

There are also very hard Dynamic Events in the game.  The draw to DE's is that they completely replace questing, and are an active immersive way of telling a story, and a great way of creating constant content.  This will not be like Rift to where you see the same dang element over and over again and each fight is the same. 

Each Dynamic Event has it's own unique story, and they are not all kill based.  Not only that, they have chains that are carried out based upon failure or success, and some I believe even have a third option if it is sort of in between those.  Dynamic Events will scale to the amount of players, and most will only require a few people.  However, there are the really hard DE's that will require at least 10 people, and they will require extreme coordination and class knowledge to complete.  Try to zerg it, and the bosses and mob's gain better moves to destroy you with lol.  Not only do DE's scale upwards to the amount of players, but if you are a higher level in a lower level zone your power will be scaled down so that it is still a challenge for you, this is the same in dungeons.  DE's can also blend together if the events run into each other and that can change the whole way the event operates.

Also, DE's will be in dungeons as well.  They will not always trigger, but sometimes you can trigger an Event and it changes the whole experience of the dungeon.  One example we were given from fanday when people got to try out dungeons was they were walking down a hallway, and a giant troll busted through the wall and snatched one of their party members and took off.  Thus they had a new objective in retrieving him.

So you say you're an OldSchool guy.  But does that just refer to EQ, or did you also play DAoC?  Because, GW2 is going to resurrect DAoC style PvP albeit on a grander scale.  Instead of faction vs. faction vs. faction.  It will be Server vs. Server vs. Server.  The match will be in a persistent zone like the battlegrounds were in Dark Age of Camelot, and it will last two weeks.  This will have keeps, towers, resource nodes like mines lumber yards etc..  And it will involve upgrading your keep with these resources, building siege engines all those goodies.  Basically, it can be as hard as you want it.  You can run with the zerg if you want less responsibility for your single actions, you can run with coordinated groups escorting resource nodes, defending towers.  Or you can be the single man picking off people in the back lines.  It really will be quite an experience.  You can level in this battleground if you want from 1 to 80, your PvE gear does play a difference but it won't be like Rift to where you have better gear you win.  Level 1's through 79's will be scaled in power to level 80.  The level 80 will still hold the advantage, but the dev's have stated more than once that a lower level with skill and knowledge of their class could pull an upset on higher level chars.

You will then have structured PvP which will put everyone at 80, and give them all the same gear.  You don't have to touch PvE or WvWvW to do this.  There will be tournament matches on the fly or more casual hot join matches like you experience in an FPS server browser.  The tourney's will always be 5v5, but the casual games can go up to 10v10.  This will take ultimate coordination and skill.  They want this mode to go far on the E-Sports scene, but if you are not into this you never ever have to touch it.

Then each Racial city will also have minigames, which there are games kind of like football with a keg and you pass it to your team and try to score.  You gain new abilities in this game like tackle and stuff, and when you hold the keg you can let ale loose to make people slip, and you can also stun people I think.  This is a Norn minigame I believe, but there are also things like bar brawl, puzzles in the Asura city etc..  Then you also have your personal story line which is based off of your race and personal biography done at char. creation. 

I can go on and on and on, but this game is seriously going to put RPG back into MMORPG.  Yeah it's kind of cheesy and has been tossed around by the dev's, but it is true.  I really would not overlook this game.  It is seriously the first game that has excited me for PvE again.  I am a huge PvP'er and this game already had me excited for that, but it's PvE really draws me in because of the way it is being done and the removal of the Holy Trinity which will bring about more group coordination than before with a meat shield absorbing damage, your dps dodging mechanics while trying to get off number crunched rotations, and your healers spamming the tank while also keeping the group alive when needed.  Instead every man will have a heal, and some classes can equip a very small group heal.  But there will be active protection in the game through barriers, shields, actually getting in front of the mob so it's aggro changes to you.  There will be active dodging so you can actually avoid damage instead of bosses straight up auto attacking you at insane ranges.  I am just so pumped for this game.
Back to Top
Jawa View Drop Down
Groupie
Groupie
Avatar
Email address used to purchase matched with forums account email.

Joined: 19 Jun 2011
Online Status: Offline
Posts: 111
  Quote Jawa Quote  Post ReplyReply bullet Posted: 11 Oct 2011 at 3:49pm
We inturrupt this broadcast to announce that there are 70 days until December 20th, 2011.
 
 
Awesome
Proud owner of an ODE-3 (version 1).
Back to Top
asteldian View Drop Down
Newbie
Newbie


Joined: 02 Mar 2011
Online Status: Offline
Posts: 48
  Quote asteldian Quote  Post ReplyReply bullet Posted: 12 Oct 2011 at 3:56am
Thanks Ward.  There is no doubt I am going to get GW2, I really enjoyed the first one and really look forward to the second.  With no monthly fee I think it's crazy for anyone not to buy it.
 
I will keep myself sceptical until I have the game though, that's why I have not spent too much time reading up on it - I don't want to get myself overexcited about it because it makes the wait more excruciating and also builds up far too much expectation.
 
Anyway, on SWTOR news as this is a thread for it....yay for 70 days countdown!  I myself am not interested but my brother will love it I am sure
Back to Top
Invader Mig View Drop Down
Groupie
Groupie
Avatar

Joined: 05 Aug 2009
Online Status: Offline
Posts: 220
  Quote Invader Mig Quote  Post ReplyReply bullet Posted: 12 Oct 2011 at 8:03am
I really hope they rework the talent trees in Swtor. Having 1-3% bonuses to certain stats in the first tier of the tree is pointless. 3% of 50 or 60 does little to nothing in the early game. The first couple of tiers of the talents in the trees would better be spent working on reducing casts times, and adding procs to certain abilities in my opinion.
Back to Top
samual View Drop Down
Newbie
Newbie


Joined: 08 Nov 2011
Online Status: Offline
Posts: 5
  Quote samual Quote  Post ReplyReply bullet Posted: 08 Nov 2011 at 4:22pm
DEF to the World of Warcraft running their money, but it's not a WOW killer ...... people are too addicted to that game. If you plan to fight the Sith, we're ready to launch the game came out. I signed my crappy computer ő≤, but once my new computer to this week or next week, I will submit the new specifications.
asd
Back to Top
aCi11i3s View Drop Down
Groupie
Groupie
Avatar

Joined: 02 Nov 2007
Online Status: Offline
Posts: 490
  Quote aCi11i3s Quote  Post ReplyReply bullet Posted: 26 Nov 2011 at 1:56pm
I also agree that Swtor is not a WoW killer.  That game can only kill itself, and is probably doing that now with that new ridiculous panda patch.  wth!??!?! is that.  lol. 
 
I'm currently playing Swtor during the beta events and having a blast with my Smuggler on a pvp server.  Game does see pretty easy atm, but maybe that's just my op skills (jk) or the great mechanics and skill set of the Smuggler.  It's the only class I plan to play so not sure about the rest.  PVP is fun and very well done.  Excited to get into some group instances, but been running solo so far.  This game is polished, fun, and makes me want to come back for more.  A WoW killer, no, but still more fun that flying over the Barrens saying "Hey, I can fly over the Barrens now!!!"  Who cares.  That place sucked then and suck now. 
Back to Top
jmaster299 View Drop Down
Newbie
Newbie
Avatar

Joined: 27 Aug 2011
Online Status: Offline
Posts: 0
  Quote jmaster299 Quote  Post ReplyReply bullet Posted: 26 Nov 2011 at 2:52pm
I was a hardcore WoW player for many years, in a world top 4% guild at the end of WotLK. I took a year off before Cata launched but I have gotten back into the game casually since September. What I have found is even with all the complaints about the game changed to cater to casuals I am just not seeing it yet. I can not do what I want to do in the game with out devoting way too much time to it. (LFR may change that in 4.3)

Before playing WoW I had tried things like SW Galaxies and thought I could never get into an MMO.But after all my years in WoW I have learned how to play MMOs but I am still searching for something that is more fun then it is work. I am hoping that SWtOR will be more successful at that then WoW has been. I've tried other things like AION and have been severally disappointed.

I'm not saying people should be able to do everything in the game with out knowing how or with out having skill, but I should be able to do it with out approaching the game like it's a second job. The nontraditional class roles and the ability to have a pet full fill an empty role in a limited capacity should potentially address some of those issue.

I am also liking how you are not restricted into just Jedi or Just Sith. Your choices and actions in game determine if you are Light or Dark side and determine to what degree you are of each. You can walk that middle path and be just a little Light or a little Dark. And that's how it should be, it should be based on my choices and my actions and not "well you chose Jedi when you created your character so now you are stuck".

Do I think this game will kill WoW, not at all. The only thing that will kill WoW is the continued butchering of the game by Activision. WoW is it's own worst enemy. Their players will leave because the game is no longer good, like I did, and not because some other game is better.

Back to Top
Lous55 View Drop Down
Newbie
Newbie

Email address used to purchase matched with forums account email.

Joined: 13 Nov 2011
Online Status: Offline
Posts: 81
  Quote Lous55 Quote  Post ReplyReply bullet Posted: 26 Nov 2011 at 7:09pm
This can't even touch WOW. I have a hard time calling it an MMO or putting SWOTOR in the same sentence. Surpass the traditional standards of an MMO, than we can talk about a "WOW"killer.
Back to Top
asteldian View Drop Down
Newbie
Newbie


Joined: 02 Mar 2011
Online Status: Offline
Posts: 48
  Quote asteldian Quote  Post ReplyReply bullet Posted: 28 Nov 2011 at 4:18am
I enjoyed Beta today and found it pleasantly surprising.  I enjoyed it.  I knew mechanically it was nothing new and that story would be the big change to other MMOs and I think it delivered.  I was sceptical at how well a story would fit in an MMO, but I found myself enjoying it alot and really paying attention to uests rather than just looking at the objectives.
 
The game is very well polished too, minimal bugs - I found 2 and both were solved by logging out and back in.
 
With a stable start, a good quest methodolgy and fine tuning a tried and tested MMO combat mechanic plus the following Star Wars has, the game will be a big success.
 
Admittedly I won't be playing come release, but that's more because I am enjoying playing Rift and my wife also plays Rift so I can plenty of gaming time, Star Wars is not a theme she is interested in and so she won't play it.  Were I a single man I would likely play SWTOR and Rift.  SWTOR would be a more casual play as it is the story and quests I really liked and am not interested in the big gear grind
 
As for a WoW Killer.  WoW can only kill itself, the players have a certain mentallity and seem to feel it all starts and ends with them-hence the arrogance of the statement 'WoW clone' from a game that simply stole its ideas from what had been around and then simplified things greatly so that any chump was welcome. 
In reality WoW is the most overrated MMO there is, with numbers that far exceed the games quality.  It is a classic example of mediocrity somehow bringing in the masses, similar to the Harry Potter Books.
 
But sadly, the masses is what it has and so everyone seems determined to try and kill it when in reality it needs to be ignored and left to die a natural death. 


Edited by asteldian - 28 Nov 2011 at 4:20am
Back to Top
Bronwen View Drop Down
Groupie
Groupie

Email address used to purchase matched with forums account email.

Joined: 29 Mar 2010
Online Status: Offline
Posts: 152
  Quote Bronwen Quote  Post ReplyReply bullet Posted: 28 Nov 2011 at 1:28pm
As the NDA has been lifted I will post my experiences with the game. I have been playing the beta for the last 4 builds. I have seen many ideas that Bioware has tried. For me the game is great. I enjoyed all of the class story lines, combat is easy and the game flows nicely. I know a lot of people complain that the game is to linear. Yes it does lead you from one area to another and the worlds sometimes don't feel that big. That is okay with me as I have played the game where you can do what you want to level (EQ) and I have to say I never really made it to cap as it got boring. The other complaint i read about is space combat. I am okay with what they have right now. It is something that can be done for fun. I do get tired of hearing how TOR stacks up against both WoW and SWG. I played WoW in beta and didn't really care for it. The only reason I played it after beta is my RL friends did. I played SWG for maybe a year. I hated the fact that I couldn't be a Jedi from the start.Overall I think TOR is going to be good, but I don't think it will beat WoW.Just my opionion and I could be wrong.
 
bron
Back to Top
aCi11i3s View Drop Down
Groupie
Groupie
Avatar

Joined: 02 Nov 2007
Online Status: Offline
Posts: 490
  Quote aCi11i3s Quote  Post ReplyReply bullet Posted: 28 Nov 2011 at 1:47pm
I'm sad that the beta event is over, but my memories of dualing a Jedi Warrior last night is priceless.  Guy wanted to dual me in Coruscant, and I gladly abliged him by giving him a swift kick in the groin, and straped a grenade to his chest.  LOL....  Then he just wouldn't give up.  I started feeling bad so I eventually ran away from him.  Between pwn'n him and the Sith warriors in the warfronts, I personally can't wait to get another crack at this game.  Even the warfronts that we lost in were still fun, going into stealth mode and trying to crush some Sith.  The pve is excellent, and for the first time in an mmo, I actually know and follow the story.  I never had a clue why my lvl 85 orc was running around killing all those npcs.  This game actually adds another dynamic, and does it well.  Bring it on Dec 20th.
Drooling
Back to Top
Aka View Drop Down
Groupie
Groupie
Avatar
Email address used to purchase matched with forums account email.

Joined: 25 Jan 2011
Online Status: Offline
Posts: 208
  Quote Aka Quote  Post ReplyReply bullet Posted: 01 Dec 2011 at 1:37pm
ya i had a chance at beta in this game also and imho its going to be a great game, story line and full voiced qsts are a big thing to me, in wow having to read all tht small text was such a pain over and over and over again, after awhile i found myself just skipping through the meaning of the qsts and doing thm aimlessly. but with this game it keeps u there so to speak so u always have a feeling u know wat the qsts and storyline is about.

game play i thought was fun, pvp was a blast, graphics are better thn i expected to be honest. so in all this is a total buy for me and come 12/20/2011 i'll be picking up a light saber, for the empire or the republic im still undecided Wink

on a side note has ne1 seen the keyboard for this game made by razor? all i can say is wow at the board and the price lol..250 bucks for a board dam thing better talk to me to say the least. something tht pisses me off is tht there is no mmo mouse for a lefy or even one tht is ambidextrous, im sick of seeing all these nice mmo mice tailored for righty's..i mean wat about us lefty's???


Edited by Aka - 01 Dec 2011 at 1:49pm
Back to Top
Zipter View Drop Down
Newbie
Newbie
Avatar
Email address used to purchase matched with forums account email.

Joined: 25 Jan 2011
Online Status: Offline
Posts: 55
  Quote Zipter Quote  Post ReplyReply bullet Posted: 01 Dec 2011 at 1:53pm
Yes the keybord is crazy and the mouse is epic looking.  Did you see they have a mouse pad for it as well?  They are really milking this one for all its worth.  At first I didn't really care about this game but after playing the beta at my brothers house I might drop rift for this, was playing a Sage and it was fun. I agree that the voice acting for the quest really draws you into the game, I played for 4 hours and didn't even notice I was so into the game.
"For Pandaria!!!"
Back to Top
Jawa View Drop Down
Groupie
Groupie
Avatar
Email address used to purchase matched with forums account email.

Joined: 19 Jun 2011
Online Status: Offline
Posts: 111
  Quote Jawa Quote  Post ReplyReply bullet Posted: 02 Dec 2011 at 10:45am
For all you CollecTOR's Edition folks:  T-minus 13 days and counting!
 
"For over a thousand generations, the Jedi Knights were the guardians of peace and justice in the Old Republic."
 
Awesome
Proud owner of an ODE-3 (version 1).
Back to Top
DefineGodLike View Drop Down
Newbie
Newbie
Avatar
Email address used to purchase matched with forums account email.

Joined: 26 Sep 2011
Online Status: Offline
Posts: 58
  Quote DefineGodLike Quote  Post ReplyReply bullet Posted: 05 Dec 2011 at 10:11am
Originally posted by Jawa

For all you CollecTOR's Edition folks:  T-minus 13 days and counting!
 

"For over a thousand generations, the Jedi Knights were the guardians of peace and justice in the Old Republic."

 

Awesome


I thought the early access date was dependent on when one entered their pre-order code, not which edition one bought?
Windows 7 Pro 64-bit
Dell U2312HM
Cooler Master 942 HAF X
Intel Core i7 2600K 3.4GHz (OC 4.4GHz)
ASUS P8P67 Deluxe
8GB DDR3 1600MHz DS Performance Series
GeForce GTX 570 1.2GB
Back to Top
aCi11i3s View Drop Down
Groupie
Groupie
Avatar

Joined: 02 Nov 2007
Online Status: Offline
Posts: 490
  Quote aCi11i3s Quote  Post ReplyReply bullet Posted: 05 Dec 2011 at 3:59pm
You are correct.  Early access is determined by when you ordered, not the edition.  I myself only want the CE Physical edition for this game.  I will gladly skip those first 5 days for my CE box.  Last night was probably the last time I will be able to play until launch, but I am now set on my class and build after playing the different ones.  Had a great time last night in 'the Essless' with a Sentinel, Trooper, and my Guard.  Very fun run, and even better making the 'dark' decisions.  lol.  Can't wait to play this game for real.

Edited by aCi11i3s - 05 Dec 2011 at 4:01pm
Back to Top
Invader Mig View Drop Down
Groupie
Groupie
Avatar

Joined: 05 Aug 2009
Online Status: Offline
Posts: 220
  Quote Invader Mig Quote  Post ReplyReply bullet Posted: 06 Dec 2011 at 2:43am
I've changed classes up quite a few times and finally decided on the Operative. After they reworked cover, going from cover to melee combat is incredibly smooth. I mean a class with effective range, stealth, burst melee and heals. I feel OP just talking about it. For the first time I actually want to heal. I've worked out a sweet combat medic hybrid build for PvP and I can't wait to get in their with my guild and melt face.   
Back to Top
aCi11i3s View Drop Down
Groupie
Groupie
Avatar

Joined: 02 Nov 2007
Online Status: Offline
Posts: 490
  Quote aCi11i3s Quote  Post ReplyReply bullet Posted: 06 Dec 2011 at 12:07pm
I too played several classes, and have finally landed on the Scoundrel for many of the same reasons.  Pistol whip, grenades, range dps, dots, cloak, and heals.  I do love the Jedi Guardian but there will be plenty of those, and I have never played a physical range dps in a mmo before.  This spec will also be great for pvp.  I also noticed that there seems to be less using the lightsaber on the dark side.  My Jedi was getting torn up with a barrage of artillery from all the Bounty Hunters and Agents.  Should level the playing field some.  Will be a blast with my blaster =)
Back to Top
Zipter View Drop Down
Newbie
Newbie
Avatar
Email address used to purchase matched with forums account email.

Joined: 25 Jan 2011
Online Status: Offline
Posts: 55
  Quote Zipter Quote  Post ReplyReply bullet Posted: 06 Dec 2011 at 1:52pm
How did you like the healing on the Scoundrel?  I played a Sage and the healing was alot like a priest from WoW. Lots of direct heals and shields.
"For Pandaria!!!"
Back to Top
aCi11i3s View Drop Down
Groupie
Groupie
Avatar

Joined: 02 Nov 2007
Online Status: Offline
Posts: 490
  Quote aCi11i3s Quote  Post ReplyReply bullet Posted: 06 Dec 2011 at 2:29pm

I only made it to lvl 20 and didn't spec for full heals.  The little bit of healing I could do was more of a safety net for pvp and questing.  I could drop a pack under cover and blast away.  It's kinda like playing a medic / assault in BF3....without the defibs of course.



Edited by aCi11i3s - 06 Dec 2011 at 2:31pm
Back to Top
Zipter View Drop Down
Newbie
Newbie
Avatar
Email address used to purchase matched with forums account email.

Joined: 25 Jan 2011
Online Status: Offline
Posts: 55
  Quote Zipter Quote  Post ReplyReply bullet Posted: 06 Dec 2011 at 3:09pm

Well I guess a Sage it is then!

"For Pandaria!!!"
Back to Top
Jawa View Drop Down
Groupie
Groupie
Avatar
Email address used to purchase matched with forums account email.

Joined: 19 Jun 2011
Online Status: Offline
Posts: 111
  Quote Jawa Quote  Post ReplyReply bullet Posted: 07 Dec 2011 at 11:03am
Originally posted by Zipter

Well I guess a Sage it is then!

 
Played a Sage to level 35.  For a supposed "squishy" this AC is anything but!  Fun class to play, too.  Awesome
Proud owner of an ODE-3 (version 1).
Back to Top
Zipter View Drop Down
Newbie
Newbie
Avatar
Email address used to purchase matched with forums account email.

Joined: 25 Jan 2011
Online Status: Offline
Posts: 55
  Quote Zipter Quote  Post ReplyReply bullet Posted: 07 Dec 2011 at 1:14pm
Yea I got to lvl 23 with mine and he was a blast.  I never once felt "squishy" either,
"For Pandaria!!!"
Back to Top
Invader Mig View Drop Down
Groupie
Groupie
Avatar

Joined: 05 Aug 2009
Online Status: Offline
Posts: 220
  Quote Invader Mig Quote  Post ReplyReply bullet Posted: 10 Dec 2011 at 3:01pm
Originally posted by Zipter

Well I guess a Sage it is then!



Op/Scoundrel healers are more about Heal over time abilities than direct heals, though they do have some nice big direct heals. I find it much more useful in PvP, as they have instance cast hots that stack. They also have alot of CC, and stealth, so its awesome. For PvE, I see them more as support healers, kinda like Druids in WoW.
Back to Top
jmaster299 View Drop Down
Newbie
Newbie
Avatar

Joined: 27 Aug 2011
Online Status: Offline
Posts: 0
  Quote jmaster299 Quote  Post ReplyReply bullet Posted: 11 Dec 2011 at 4:16pm
I didn't really get a chance to play in the Beta as I was in between computers when I got my invite finally. But I am looking for a US-West Coast Empire guild to join at lunch if anyone has any suggestions. I would prefer a PvP server if possible.

I'll most likely be rolling a Sith Warrior Juggernaut (tank). As tanks are usually the most under played class that's what I'll want to start with. Bounty Hunter Powertech would be another option I'd be willing to play as a tank depending on guild needs.


Edited by jmaster299 - 11 Dec 2011 at 4:21pm

Back to Top
Zipter View Drop Down
Newbie
Newbie
Avatar
Email address used to purchase matched with forums account email.

Joined: 25 Jan 2011
Online Status: Offline
Posts: 55
  Quote Zipter Quote  Post ReplyReply bullet Posted: 12 Dec 2011 at 9:19am

Its hard to say whats going to be the least played class in this game because of the companion system.  I always find healers to be the most in demand for higher content, though I did not get to test it during beta.

"For Pandaria!!!"
Back to Top
Bronwen View Drop Down
Groupie
Groupie

Email address used to purchase matched with forums account email.

Joined: 29 Mar 2010
Online Status: Offline
Posts: 152
  Quote Bronwen Quote  Post ReplyReply bullet Posted: 12 Dec 2011 at 10:33am
I think the last played will be Smug/Op because of the cover mechanic. Healing isn't to bad in this game so far. I am going to roll a healer to start with.
 
bron
Back to Top
 Post Reply Post Reply Page  <1 34567>

Forum Jump Forum Permissions View Drop Down



This page was generated in 0.4511719 seconds.