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yungerkid
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Topic: Crysis issues Posted: 15 May 2009 at 8:56pm |
well, i've been playing Crysis at very high settings, with 8x anti-aliasing, at 1920x1200 resolution, and sometimes some of the textures (on bushes and trees etc.) flash. like, flash as in alternate between one texture and the other. i went up to a rock and it had jagged gray lines that were definitely not part of the rock texture, that moved and flashed when i walked around the rock. what sort of issue is this? is there a way to fix it?
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Bill the Cat
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Posted: 15 May 2009 at 9:09pm |
Ignorant guesses:
- GPU heat?
- Try older and/or newer video drivers?
- Bad video card RAM?
The first two should be easy to test / experiment with.
Does the problem heal itself over time? Does reloading the game correct the problem?
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3.6 GHz E6850, 4 GB RAM, GTS 250, TJ9, Win 7 64-bit
4.4 GHz i7 3930K, 16 MB RAM, GTX 670, 550D, Win 7 64-bit
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Zurginator
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Posted: 15 May 2009 at 9:12pm |
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Pick me Pick me! I know what it is.
Lower your GPU core clock and/or get rid of all AA. I'm 99% sure you are artifacting.
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yungerkid
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Posted: 15 May 2009 at 10:27pm |
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actually, after noticing the problem for the first time, i exited the game for a reason i can't remember, and when i returned it seemed to be mostly gone. perhaps it's a problem within the game, a problem with a specific spot of the game. i have the newest drivers, and heat isn't an issue (i have dual-loop LC, and my temperature monitor says everything's ok). i'm not sure about video card RAM. the gpu core clock has not been increased, either. would lowering the anti-aliasing decrease visual quality at all?
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Zurginator
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Posted: 16 May 2009 at 11:49am |
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It would make it slightly more jagged, but not very noticeable.
HOWEVER, I would like to say this:
You might be over stressing your GPU if you are running 8xAA and high res. See what happens. I mean, I run Very high fine, but if I do 8x AA I start artifacting as well.
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Bill the Cat
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Posted: 16 May 2009 at 12:00pm |
I guess if you can live with it, live with it. If not, I'd try rolling back to the previous driver version. I'll try just about any unjustifiable fix for a problem as long as it's easy enough to do and reversable.
You could make the same argument for reducing the core clock as well. It's a trivial and reversable experiment, so WTF.
Edited by Bill the Cat - 16 May 2009 at 12:02pm
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3.6 GHz E6850, 4 GB RAM, GTS 250, TJ9, Win 7 64-bit
4.4 GHz i7 3930K, 16 MB RAM, GTX 670, 550D, Win 7 64-bit
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yungerkid
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Posted: 17 May 2009 at 4:27pm |
hmm, i seem to be doing fine now. last night, as i was playing Crysis, i experienced massive artifacting that took up the whole screen. i took anti-aliasing off, and lowered the settings to high, but it kept artifacting. i reloaded the game and it worked on its previous setting. i don't think it's enough of a problem to mess around with drivers yet. we'll see how it goes. it seems to have been resolved though. but i agree with you, cat.
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Joshua
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Posted: 22 May 2009 at 11:06am |
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Thats pretty odd. I'd give DS a quick call and see if they can help you.
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zobbyblob
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Joined: 22 May 2009
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Posted: 22 May 2009 at 6:32pm |
hey i have the exact same problem here. i think. all i did was turn down the AA and it should work.
by the way, when you change your AA you have to exit the game for it to change to the one you changed it to.
if you don't exit the game and re-start it, there will be no AA at all.
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yungerkid
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Posted: 24 May 2009 at 6:29pm |
so it should be on 4x AA instead of 8x? hmm. well, i've already beaten both games and am on to Battlefront II anyway lol.
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zobbyblob
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Posted: 24 May 2009 at 7:02pm |
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by down i meant off...
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